We create complex patterns and tilings, in 2d and 3d, and transfer them to other shapes.
To realise our clients’ ideas, we use →Grasshopper but foremost our experience and knowledge, based on many years of design research, inspired by geometers such as →Grünbaum, Shephard, →H.S.M. Coxeter and →Einar Thorsteinn.
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SHAPES & STRUCTURES
We create parametric, changeable and precise geometry.
With years of experience with direct and parametric modelling, we can realise surfaces, shapes and structures that would be too demanding, and sometimes impossible, to sculpt by hand. We can create complex geometry of perfect quality and combine it with your software.
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We always work with geometry that can be realised as a physical object
Our patterns and shapes are not supposed to stay on a computer screen. Before we start, plans are made for a conversion into the real world. We have years of experience with subtractive, additive and neutral digital fabrication and advice our clients on the best production method. But the digital is only one of the means, we always take craftsmanship into consideration: coating, casting, carpentry, LED-technology and so forth. We can produce your idea, from sketch to finished object.
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